Your summer vacation takes an unexpected turn, as you wake up in a holding cell. With no knowledge of the prior night and even less knowledge of the local language, you can barely piece together the fact that your interrogation will begin shortly. Armed with a pocket edition of a dictionary, you'll have to find a way to talk yourself out of this situation, but beware, the time you're able to study the dictionary isn't as long as you'd want it to be.

Created by Florian Krainz and Kathrin De Cecco.

Source code on GitHub

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LostInTranslation.jar 21 MB

Comments

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I love the idea here, but the type is too small, the phrase tables seem to be cut off by the edge of the canvas, and this is overall too buggy to be playable in Chrome 100. When the display bugs are fixed, I would *love* to play this!